
Revival is impossible in the Wilderness Mode.īeing resurrected with the Telltale Heart or with the Florid Postern Portal also incurs a maximum health penalty on the player. When the ghost re-spawns, their inventory will be empty and their hunger and sanity are set to the same as resurrection in the base game. In Endless mode, Players may also resurrect through the Florid Postern or Celestial Portal. In Survival and Endless Mode, a ghost can be resurrected using a Touch Stone, Meat Effigy, Life Giving Amulet, or the Telltale Heart. Ghosts can Haunt items and structures, possibly setting objects on fire, or affecting them in some other way. Upon death, WX-78 also loses their upgrades. Their inventory is dropped, and they become a ghost. Whenever a player dies, a skeleton spawns at their death point. Ghost Players are a new feature that introduces the ability to live after death, although in a downgraded state.

The dialogue box that appears when everyone has died. It is similar to the Survival mode, except that the world never resets, and that Ghost players may additionally resurrect themselves at the spawn portal when they die, as many times as they wish. Endless mode is intended to be a more relaxed mode that doesn't force players to cooperate.No resurrection items exist, including touchstones (although their set pieces with pig heads will still be generated). Players who die are returned to the character select screen, allowing them to respawn in a new random location as a new character with their map progress wiped. Wilderness mode spawns players in random locations across the map.When all players are dead, a 120-second timer starts, and if no players are revived in that time, the world resets. It is intended to be a cooperative, more difficult mode, in which dead players become Ghost Characters (see below). There are three game modes: Survival, Wilderness, and Endless. Many console commands have changed or been removed for DST. A type of server called "Friends Only" allows a server to be created whereby the only people who can join have to be on the hosting player's Steam friends list.

Dedicated, player-hosted and LAN servers are available, and chat is global or local depending on the server admin's preference. These categories don't affect gameplay but provide a general idea of what the server is about. There are also 4 categories for servers: Social, Cooperative, Competitive, and Madness. Game mode and PvP are optional by the server operator. Many items have been balanced or removed in order to keep the game fair. In this area of the wiki, you will find information about all of our AtoM and ICA-AtoM releases, as well as our roadmap for upcoming development.Don't Starve Together has multiple ways to play with others: LAN, network, and matchmaking play.
A.T.O.M. WIKI HOW TO
In this area of the wiki, we will add answers to commonly asked questions about AtoM - troubleshooting advice, how to configure AtoM in specific ways, where to find resources to help answer your questions, and more.
A.T.O.M. WIKI FULL
See the Development section's landing page here, and a full list of pages in the Development documentation category here. When relevant, we will also try to document the evolution of features over time. Developers can discuss the best solutions to issues, and analysts will post design considerations based on their own domain knowledge as well as feedback from the community. This area of the wiki will capture documentation related to ongoing development of AtoM - feature proposals, developer discussions, modules under development consideration, and more. See the Community section's landing page here, and a full list of pages in the Community category here.

We will also maintain a section where users can share resources that they have created that other users might find helpful - guides and tutorials, customizations, and more! Have you created any resources you'd like to share? Let us know and we'll add it! Example AtoM sites, success stories, lists of public contributions to the AtoM project, and more will be collected in this category. This area of the Access to Memory wiki includes information about our community of users. Still not finding what you're looking for? Why not post a question in our User Forum? Community
